In response to a growing demand within the gaming industry, the School of Game Development is introducing a dedicated UX/UI track
Pieces of art, in general, want to be seen and noticed. In terms of UX/UI in the video game world, however, going unnoticed is a good thing.
UX/UI, which stands for “user experience” and “user interface,” is the newest track in the works for the School of Game Development at Academy of Art University. Gaming students have the opportunity to study coursework focusing on one of the gaming industry’s most in-demand positions, according to Gregory Eichholzer, lead UX/UI instructor and former associate art director for RockYou games.