Mechanical sculptor Benjamin Cowden warned Academy of Art University students from the School of Jewelry and Metal Arts that packed a room during his recent talk that he was sleep-deprived. But even though Cowden—who will teach a kinetic art class at the Academy this summer—is a new father of a 7-week-old daughter, lack of sleep didn’t prevent him from delivering an engaging presentation. He described the sometimes unusual path he’s followed as an artist, a journey that’s combined formal education with diverse hands-on learning opportunities.
Tom Censani, senior product design manager at Eventbrite, gives a presentation to visiting Academy of Art University students. Photo by Bob Toy.
“Make it happen” shines in bright white neon lettering over the entrance to Eventbrite’s seventh-floor offices. It’s there to motivate employees and visitors on their way into the office, a glowing beacon of possibility. On Wednesday, March 25, it greeted students from Academy of Art University, as a group of 20 attended a studio tour with the tech company’s design team.
Students from the School of Graphic Design and Web Design + New Media pose with Academy faculty member Ryan Berkey (second from left), Academy Industry Outreach & Curriculum Specialist Gregory Mar (center) and Github Designer Jason Costello (third from right). Photo by Bob Toy.
Jason Costello graduated from the Academy of Art University in 2011, and he’s been working at GitHub ever since. A student of the School of Web Design + New Media, he joined the young company as their 25th employee, using his skills as an illustrator and usability specialist to contribute as one of Github’s first designers.
Charbel Zgheib’s winning design on display in the front window at Ubisoft’s San Francisco offices. Courtesy of Ubisoft.
Academy of Art University’s student-run advertising agency, Young + Hungry a Creative Co-op, took part in a contest where the participants were to “incorporate Ubisoft characters and elements of its corporate DNA to highlight the company’s presence in San Francisco.” The prize: the winning artwork would be displayed in the front window of Ubisoft’s San Francisco offices, located at 625 Third Street.